1 | audio_play_sound(snd_bullet_warning, 1, 0) |
2 | if (warning_col == 255) |
3 | warning_col = 65535 |
4 | else |
5 | warning_col = 255 |
6 | if (warning_count > 0) |
7 | { |
8 | alarm[0] = 3 |
9 | warning_count -= 1 |
10 | } |
11 | else |
12 | { |
13 | warning_draw = false |
14 | scene++ |
15 | } |