| 1 |
script_execute(scr_depth, 0, 0, 0, 0, 0); |
| 2 |
if (fadeout == true) |
| 3 |
scr_npc_fadescr_npc_fadefunction scr_npc_fade()
{
solid = false;
if (image_alpha > 0)
image_alpha -= 0.2;
if (image_alpha == 0 && fade_kill == true)
instance_destroy();
} (); |
| 4 |
if (room == rm_darkruins_07 && global.flag[25 Dalv meeting cutscene] == 1) |
| 5 |
{ |
| 6 |
instance_destroy(); |
| 7 |
exit; |
| 8 |
} |
| 9 |
if (!instance_exists(obj_pl)) |
| 10 |
exit; |
| 11 |
if (room == rm_darkruins_07) |
| 12 |
{ |
| 13 |
if (global.flag[25 Dalv meeting cutscene] == 0) |
| 14 |
{ |
| 15 |
if (obj_pl.x > 800) |
| 16 |
{ |
| 17 |
with (obj_radio) |
| 18 |
audio_sound_gain(bgm, 0, 1000); |
| 19 |
obj_pl.state = scr_frozen_state; |
| 20 |
global.cutscene = true; |
| 21 |
obj_pl.image_speed = 0; |
| 22 |
obj_pl.image_index = 0; |
| 23 |
if (timer < 130 || (timer >= 132 && timer < 210) || (timer >= 212 && timer < 235) || (timer >= 237 && timer < 350)) |
| 24 |
timer++; |
| 25 |
if (timer == 30) |
| 26 |
{ |
| 27 |
cam = instance_create(obj_pl.x, obj_pl.y, obj_camera); |
| 28 |
cam.speed = 2; |
| 29 |
__view_set(e__VW.Object, 0, obj_camera); |
| 30 |
direction = 0; |
| 31 |
} |
| 32 |
if (timer == 130) |
| 33 |
{ |
| 34 |
speed = 0; |
| 35 |
image_speed = 0; |
| 36 |
image_index = 0; |
| 37 |
if (!instance_exists(obj_dialogue)) |
| 38 |
msg = instance_create(x, y, obj_dialogue); |
| 39 |
with (msg) |
| 40 |
{ |
| 41 |
sndfnt = 100; |
| 42 |
message[0] = "* Hello..."; |
| 43 |
message[1] = "* I'm happy to finally meet you# face to face."; |
| 44 |
message[2] = "* How long has it been?"; |
| 45 |
message[3] = "* I was wondering if you'd ever# come back..."; |
| 46 |
message[4] = "* ..."; |
| 47 |
message[5] = "* No... too forward."; |
| 48 |
message[6] = "* Who am I kidding? I'll never# be able to meet you in this# state."; |
| 49 |
message[7] = "* I just hope you know... I had# no choice. It must be this way."; |
| 50 |
portrait = false; |
| 51 |
} |
| 52 |
timer++; |
| 53 |
} |
| 54 |
if (timer == 131 && !instance_exists(obj_dialogue)) |
| 55 |
{ |
| 56 |
speed = 0.6; |
| 57 |
timer++; |
| 58 |
} |
| 59 |
if (timer == 210) |
| 60 |
{ |
| 61 |
image_speed = 0; |
| 62 |
image_index = 0; |
| 63 |
speed = 0; |
| 64 |
if (!instance_exists(obj_dialogue)) |
| 65 |
msg = instance_create(x, y, obj_dialogue); |
| 66 |
with (msg) |
| 67 |
{ |
| 68 |
sndfnt = 100; |
| 69 |
message[0] = "* ..."; |
| 70 |
message[1] = "* Huh?"; |
| 71 |
portrait = false; |
| 72 |
} |
| 73 |
timer++; |
| 74 |
} |
| 75 |
} |
| 76 |
if (timer == 211 && !instance_exists(obj_dialogue)) |
| 77 |
{ |
| 78 |
direction = 270; |
| 79 |
timer++; |
| 80 |
} |
| 81 |
if (timer == 221 && !instance_exists(obj_dialogue)) |
| 82 |
direction = 180; |
| 83 |
if (timer == 235 && !instance_exists(obj_dialogue)) |
| 84 |
{ |
| 85 |
if (!instance_exists(obj_dialogue)) |
| 86 |
msg = instance_create(x, y, obj_dialogue); |
| 87 |
with (msg) |
| 88 |
{ |
| 89 |
portrait = false; |
| 90 |
sndfnt = 100; |
| 91 |
message[0] = "* Who...?"; |
| 92 |
message[1] = "* I-I must be seeing things..."; |
| 93 |
} |
| 94 |
timer++; |
| 95 |
} |
| 96 |
if (timer == 236 && !instance_exists(obj_dialogue)) |
| 97 |
{ |
| 98 |
direction = 180; |
| 99 |
image_speed = 0.1; |
| 100 |
speed = -0.25; |
| 101 |
timer++; |
| 102 |
} |
| 103 |
if (timer == 270 && !instance_exists(obj_dialogue)) |
| 104 |
{ |
| 105 |
image_speed = 0; |
| 106 |
image_index = 0; |
| 107 |
direction = 180; |
| 108 |
speed = 0; |
| 109 |
} |
| 110 |
if (timer == 310 && !instance_exists(obj_dialogue)) |
| 111 |
{ |
| 112 |
direction = 0; |
| 113 |
speed = 2; |
| 114 |
} |
| 115 |
if (timer == 350) |
| 116 |
{ |
| 117 |
if (!instance_exists(obj_camera)) |
| 118 |
cam2 = instance_create(1000, obj_pl.y, obj_camera); |
| 119 |
__view_set(e__VW.Object, 0, cam2); |
| 120 |
with (cam2) |
| 121 |
{ |
| 122 |
direction = 180; |
| 123 |
speed = 3; |
| 124 |
} |
| 125 |
if (obj_camera.x <= obj_pl.x) |
| 126 |
{ |
| 127 |
timer++; |
| 128 |
__view_set(e__VW.Object, 0, obj_pl); |
| 129 |
global.cutscene = false; |
| 130 |
obj_pl.state = scr_normal_state; |
| 131 |
global.flag[25 Dalv meeting cutscene] = 1; |
| 132 |
with (obj_radio) |
| 133 |
audio_sound_gain(bgm, 1, 2000); |
| 134 |
with (cam2) |
| 135 |
instance_destroy(); |
| 136 |
} |
| 137 |
} |
| 138 |
} |
| 139 |
} |
| 140 |
if (room == rm_darkruins_10 && global.flag[3 Dalv second cutscene completion status] == true) |
| 141 |
{ |
| 142 |
instance_destroy(); |
| 143 |
exit; |
| 144 |
} |
| 145 |
if (room == rm_darkruins_10 && global.flag[3 Dalv second cutscene completion status] == false) |
| 146 |
{ |
| 147 |
obj_rndenc.disabled = true; |
| 148 |
if (obj_pl.x > 420 && obj_pl.y < 240) |
| 149 |
{ |
| 150 |
scr_cutscene_start(); |
| 151 |
obj_pl.image_speed = 0; |
| 152 |
obj_pl.image_index = 0; |
| 153 |
if (timer < 30 || (timer >= 32 && timer < 110) || (timer >= 112 && timer < 250) || (timer >= 252 && timer < 310)) |
| 154 |
timer++; |
| 155 |
if (timer == 30) |
| 156 |
{ |
| 157 |
if (!instance_exists(obj_dialogue)) |
| 158 |
msg = instance_create(x, y, obj_dialogue); |
| 159 |
with (msg) |
| 160 |
{ |
| 161 |
sndfnt = 100; |
| 162 |
message[0] = "* Is it wrong to hold doubt in# my actions?"; |
| 163 |
portrait = false; |
| 164 |
} |
| 165 |
timer++; |
| 166 |
} |
| 167 |
if (timer == 31 && !instance_exists(obj_dialogue)) |
| 168 |
{ |
| 169 |
cam = instance_create(obj_pl.x, obj_pl.y, obj_camera); |
| 170 |
if (cam.x < 600) |
| 171 |
cam.speed = 3; |
| 172 |
else |
| 173 |
cam.speed = 0; |
| 174 |
__view_set(e__VW.Object, 0, obj_camera); |
| 175 |
timer++; |
| 176 |
} |
| 177 |
if (timer == 110) |
| 178 |
{ |
| 179 |
if (!instance_exists(obj_dialogue)) |
| 180 |
msg = instance_create(x, y, obj_dialogue); |
| 181 |
with (msg) |
| 182 |
{ |
| 183 |
sndfnt = 100; |
| 184 |
position = 1; |
| 185 |
message[0] = "* I enjoyed life before... I# did... But I can't go back."; |
| 186 |
message[1] = "* What happened that day would# only repeat."; |
| 187 |
message[2] = "* ..."; |
| 188 |
portrait = false; |
| 189 |
} |
| 190 |
timer++; |
| 191 |
} |
| 192 |
if (timer == 111 && !instance_exists(obj_dialogue)) |
| 193 |
timer++; |
| 194 |
if (timer == 151 && !instance_exists(obj_dialogue)) |
| 195 |
{ |
| 196 |
direction = 270; |
| 197 |
timer++; |
| 198 |
} |
| 199 |
if (timer == 190 && !instance_exists(obj_dialogue)) |
| 200 |
direction = 180; |
| 201 |
if (timer == 250 && !instance_exists(obj_dialogue)) |
| 202 |
{ |
| 203 |
if (!instance_exists(obj_dialogue)) |
| 204 |
msg = instance_create(x, y, obj_dialogue); |
| 205 |
with (msg) |
| 206 |
{ |
| 207 |
sndfnt = 100; |
| 208 |
position = 1; |
| 209 |
message[0] = "* !"; |
| 210 |
message[1] = "* What is this?"; |
| 211 |
message[2] = "* Why do they appear every time# I start monologuing? "; |
| 212 |
message[3] = "* I need more rest."; |
| 213 |
portrait = false; |
| 214 |
} |
| 215 |
timer++; |
| 216 |
} |
| 217 |
if (timer == 251 && !instance_exists(obj_dialogue)) |
| 218 |
{ |
| 219 |
direction = 0; |
| 220 |
speed = 3; |
| 221 |
image_speed = 0.2; |
| 222 |
timer++; |
| 223 |
} |
| 224 |
if (timer == 310) |
| 225 |
{ |
| 226 |
if (!instance_exists(obj_camera)) |
| 227 |
cam2 = instance_create(600, obj_pl.y, obj_camera); |
| 228 |
if (cam2.x >= obj_pl.x) |
| 229 |
{ |
| 230 |
cam2.speed = -2; |
| 231 |
} |
| 232 |
else |
| 233 |
{ |
| 234 |
with (cam2) |
| 235 |
instance_destroy(); |
| 236 |
__view_set(e__VW.Object, 0, obj_pl); |
| 237 |
scr_cutscene_end(); |
| 238 |
global.flag[3 Dalv second cutscene completion status] = true; |
| 239 |
obj_rndenc.disabled = false; |
| 240 |
instance_destroy(); |
| 241 |
} |
| 242 |
} |
| 243 |
} |
| 244 |
} |
| 245 |
if (room == rm_darkruins_16 && global.flag[26 Dalv cutscene outside his house completed] == 1) |
| 246 |
{ |
| 247 |
if (global.flag[17 Dalv fate] != 0 && global.dalv_house_enter_count == 0) |
| 248 |
global.dalv_house_enter_count = 1; |
| 249 |
instance_destroy(); |
| 250 |
exit; |
| 251 |
} |
| 252 |
if (room == rm_darkruins_16 && global.flag[26 Dalv cutscene outside his house completed] == 0) |
| 253 |
{ |
| 254 |
if (obj_pl.x < 520 && timer == 0) |
| 255 |
{ |
| 256 |
with (obj_radio) |
| 257 |
audio_sound_gain(bgm, 0, 1000); |
| 258 |
global.cutscene = true; |
| 259 |
obj_pl.image_speed = 0; |
| 260 |
obj_pl.image_index = 0; |
| 261 |
timer++; |
| 262 |
} |
| 263 |
if ((timer > 3 && timer < 60) || (timer > 61 && timer < 70) || (timer > 71 && timer < 80) || (timer > 81 && timer < 110) || (timer > 111 && timer < 140)) |
| 264 |
timer++; |
| 265 |
if (timer == 1) |
| 266 |
{ |
| 267 |
direction = 90; |
| 268 |
with (obj_pl) |
| 269 |
{ |
| 270 |
direction = 180; |
| 271 |
speed = 2; |
| 272 |
image_speed = 0.2; |
| 273 |
} |
| 274 |
timer++; |
| 275 |
} |
| 276 |
if (obj_pl.x <= 380 && timer == 2) |
| 277 |
{ |
| 278 |
with (obj_pl) |
| 279 |
{ |
| 280 |
direction = 90; |
| 281 |
speed = 2; |
| 282 |
} |
| 283 |
speed = 0.5; |
| 284 |
timer++; |
| 285 |
} |
| 286 |
if (obj_pl.y < 260 && timer == 3) |
| 287 |
{ |
| 288 |
with (obj_pl) |
| 289 |
{ |
| 290 |
direction = 90; |
| 291 |
speed = 0; |
| 292 |
image_speed = 0; |
| 293 |
image_index = 0; |
| 294 |
} |
| 295 |
timer++; |
| 296 |
} |
| 297 |
if (timer == 30) |
| 298 |
speed = 1; |
| 299 |
if (timer == 60) |
| 300 |
{ |
| 301 |
if (!instance_exists(obj_dialogue)) |
| 302 |
msg = instance_create(x, y, obj_dialogue); |
| 303 |
with (msg) |
| 304 |
{ |
| 305 |
sndfnt = 100; |
| 306 |
message[0] = "* Ah!"; |
| 307 |
portrait = false; |
| 308 |
} |
| 309 |
speed = 0; |
| 310 |
image_index = 0; |
| 311 |
image_speed = 0; |
| 312 |
timer++; |
| 313 |
} |
| 314 |
if (timer == 61 && !instance_exists(obj_dialogue)) |
| 315 |
{ |
| 316 |
direction = 270; |
| 317 |
timer++; |
| 318 |
} |
| 319 |
if (timer == 70) |
| 320 |
{ |
| 321 |
if (!instance_exists(obj_camera)) |
| 322 |
cam = instance_create(obj_pl.x, obj_pl.y, obj_camera); |
| 323 |
cam.direction = 90; |
| 324 |
cam.speed = 4; |
| 325 |
__view_set(e__VW.Object, 0, cam); |
| 326 |
timer++; |
| 327 |
} |
| 328 |
if (timer == 71 && obj_camera.y < y) |
| 329 |
{ |
| 330 |
timer = 72; |
| 331 |
obj_camera.speed = 0; |
| 332 |
} |
| 333 |
if (timer == 80) |
| 334 |
{ |
| 335 |
if (!instance_exists(obj_dialogue)) |
| 336 |
msg = instance_create(x, y, obj_dialogue); |
| 337 |
with (msg) |
| 338 |
{ |
| 339 |
sndfnt = 100; |
| 340 |
message[0] = "* Umm..."; |
| 341 |
portrait = false; |
| 342 |
} |
| 343 |
timer++; |
| 344 |
} |
| 345 |
if (timer == 81 && !instance_exists(obj_dialogue)) |
| 346 |
{ |
| 347 |
speed = -0.3; |
| 348 |
image_speed = 0.2; |
| 349 |
timer++; |
| 350 |
} |
| 351 |
if (timer == 110) |
| 352 |
{ |
| 353 |
speed = 0; |
| 354 |
image_speed = 0; |
| 355 |
image_index = 0; |
| 356 |
if (!instance_exists(obj_dialogue)) |
| 357 |
msg = instance_create(x, y, obj_dialogue); |
| 358 |
with (msg) |
| 359 |
{ |
| 360 |
sndfnt = 100; |
| 361 |
portrait = false; |
| 362 |
message[0] = "* I don't know who you are but I# ask you..."; |
| 363 |
message[1] = "* Please leave!"; |
| 364 |
} |
| 365 |
timer++; |
| 366 |
} |
| 367 |
if (timer == 111 && !instance_exists(obj_dialogue)) |
| 368 |
{ |
| 369 |
image_speed = 0.2; |
| 370 |
path_start(pt_dalv, 3, path_action_stop, 0); |
| 371 |
timer++; |
| 372 |
} |
| 373 |
if (timer == 140) |
| 374 |
{ |
| 375 |
cam.direction = 270; |
| 376 |
cam.speed = 3; |
| 377 |
if (cam.y > obj_pl.y) |
| 378 |
{ |
| 379 |
with (cam) |
| 380 |
instance_destroy(); |
| 381 |
__view_set(e__VW.Object, 0, obj_pl); |
| 382 |
global.cutscene = false; |
| 383 |
obj_pl.state = scr_normal_state; |
| 384 |
global.flag[26 Dalv cutscene outside his house completed] = 1; |
| 385 |
with (obj_radio) |
| 386 |
audio_sound_gain(bgm, 1, 2000); |
| 387 |
instance_destroy(); |
| 388 |
} |
| 389 |
} |
| 390 |
} |
| 391 |
if (room == rm_darkruins_18 && global.flag[27 Cutscene surrounding the Dalv fight completed] == 1) |
| 392 |
{ |
| 393 |
instance_destroy(); |
| 394 |
exit; |
| 395 |
} |
| 396 |
if (room == rm_darkruins_18 && global.flag[27 Cutscene surrounding the Dalv fight completed] == 0) |
| 397 |
{ |
| 398 |
if (global.flag[17 Dalv fate] == 0) |
| 399 |
{ |
| 400 |
if (obj_pl.y < 370 && timer == 0) |
| 401 |
{ |
| 402 |
global.cutscene = true; |
| 403 |
with (obj_radio) |
| 404 |
audio_sound_gain(bgm, 0, 4000); |
| 405 |
obj_pl.image_speed = 0; |
| 406 |
obj_pl.image_index = 0; |
| 407 |
obj_pl.direction = 90; |
| 408 |
cam = instance_create(obj_pl.x, obj_pl.y, obj_camera); |
| 409 |
__view_set(e__VW.Object, 0, obj_camera); |
| 410 |
cam.vspeed = -1; |
| 411 |
timer++; |
| 412 |
} |
| 413 |
if (timer == 1 && cam.y < 320) |
| 414 |
{ |
| 415 |
timer++; |
| 416 |
cam.vspeed = 0; |
| 417 |
} |
| 418 |
if ((timer > 1 && timer < 60) || (timer > 61 && timer < 90) || (timer > 91 && timer < 140) || (timer > 141 && timer < 230) || (timer > 231 && timer < 400)) |
| 419 |
timer++; |
| 420 |
if (timer == 60) |
| 421 |
{ |
| 422 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 423 |
with (msg) |
| 424 |
{ |
| 425 |
sndfnt = 100; |
| 426 |
message[0] = "* You're... still following me?"; |
| 427 |
message[1] = "* I thought I made it clear that# I want to be left alone."; |
| 428 |
portrait = false; |
| 429 |
position = 0; |
| 430 |
} |
| 431 |
timer++; |
| 432 |
} |
| 433 |
if (timer == 61 && !instance_exists(obj_dialogue)) |
| 434 |
timer++; |
| 435 |
if (timer == 90) |
| 436 |
{ |
| 437 |
direction = 270; |
| 438 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 439 |
with (msg) |
| 440 |
{ |
| 441 |
sndfnt = 100; |
| 442 |
message[0] = "* I don't understand... You...# you look just like them."; |
| 443 |
message[1] = "* Is this some sort of haunting?# Or have you come to finish the# job?"; |
| 444 |
message[2] = "* Retreating here wasn't enough# so you hunted me down..."; |
| 445 |
message[3] = "* Right?"; |
| 446 |
ch_msg = 3; |
| 447 |
ch[1] = "What?"; |
| 448 |
ch[2] = "..."; |
| 449 |
portrait = false; |
| 450 |
position = 0; |
| 451 |
} |
| 452 |
timer++; |
| 453 |
} |
| 454 |
if (timer == 91 && !instance_exists(obj_dialogue)) |
| 455 |
timer++; |
| 456 |
if (timer == 100) |
| 457 |
direction = 90; |
| 458 |
if (timer == 140) |
| 459 |
{ |
| 460 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 461 |
with (msg) |
| 462 |
{ |
| 463 |
sndfnt = 100; |
| 464 |
message[0] = "* And I was just starting to# accept my reality.# The cruelty..."; |
| 465 |
message[1] = "* ..."; |
| 466 |
message[2] = "* Whatever I did to you that day# was not my intention, I was# only..."; |
| 467 |
message[3] = "* Nevermind. Words aren't# enough."; |
| 468 |
portrait = false; |
| 469 |
position = 0; |
| 470 |
} |
| 471 |
timer++; |
| 472 |
} |
| 473 |
if (timer == 141 && !instance_exists(obj_dialogue)) |
| 474 |
timer++; |
| 475 |
if (timer == 160) |
| 476 |
direction = 0; |
| 477 |
if (timer == 190) |
| 478 |
direction = 270; |
| 479 |
if (timer == 220) |
| 480 |
direction = 90; |
| 481 |
if (timer == 230) |
| 482 |
{ |
| 483 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 484 |
with (msg) |
| 485 |
{ |
| 486 |
sndfnt = 100; |
| 487 |
message[0] = "* I... I don't want to fight# anybody, but you've invaded# my home."; |
| 488 |
message[1] = "* The exit is blocked and you# can't stay here. I will not# allow it."; |
| 489 |
portrait = false; |
| 490 |
position = 0; |
| 491 |
} |
| 492 |
timer++; |
| 493 |
} |
| 494 |
if (timer == 231 && !instance_exists(obj_dialogue)) |
| 495 |
{ |
| 496 |
spritelock = false; |
| 497 |
direction = 45; |
| 498 |
sprite_index = spr_hoodoff; |
| 499 |
image_speed = 0.2; |
| 500 |
hood = false; |
| 501 |
timer++; |
| 502 |
} |
| 503 |
if (timer == 370) |
| 504 |
{ |
| 505 |
spritelock = true; |
| 506 |
direction = 0; |
| 507 |
} |
| 508 |
if (timer == 390) |
| 509 |
{ |
| 510 |
spritelock = true; |
| 511 |
direction = 270; |
| 512 |
} |
| 513 |
if (timer == 400) |
| 514 |
{ |
| 515 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 516 |
with (msg) |
| 517 |
{ |
| 518 |
sndfnt = 100; |
| 519 |
message[0] = "* Only one thing to# do..."; |
| 520 |
prt[0] = 1759; |
| 521 |
portrait = true; |
| 522 |
position = 0; |
| 523 |
} |
| 524 |
timer++; |
| 525 |
} |
| 526 |
if (timer == 401 && !instance_exists(obj_dialogue)) |
| 527 |
{ |
| 528 |
image_speed = 0; |
| 529 |
instance_create(x, y, obj_flash); |
| 530 |
timer++; |
| 531 |
} |
| 532 |
} |
| 533 |
else if (global.flag[17 Dalv fate] == 1 || global.flag[17 Dalv fate] == 4) |
| 534 |
{ |
| 535 |
scr_cutscene_start(); |
| 536 |
if (global.geno_complete[1] == false) |
| 537 |
{ |
| 538 |
if (timer == 0) |
| 539 |
{ |
| 540 |
direction = 270; |
| 541 |
hood = false; |
| 542 |
global.cutscene = true; |
| 543 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 544 |
with (msg) |
| 545 |
{ |
| 546 |
sndfnt = 100; |
| 547 |
message[0] = "* ..."; |
| 548 |
message[1] = "* ..."; |
| 549 |
message[2] = "* ..."; |
| 550 |
message[3] = "* What do friends do# actually?"; |
| 551 |
message[4] = "* Do you want to, um,# see my house?# Or something?"; |
| 552 |
message[5] = "* I have to go there# anyway so I guess stop# by if you have time. "; |
| 553 |
prt[0] = 1755; |
| 554 |
prt[1] = 1780; |
| 555 |
prt[2] = 1763; |
| 556 |
prt[3] = 1755; |
| 557 |
prt[4] = 1776; |
| 558 |
prt[5] = 1769; |
| 559 |
position = 0; |
| 560 |
} |
| 561 |
timer = 1; |
| 562 |
} |
| 563 |
if (!instance_exists(obj_dialogue) && timer == 1) |
| 564 |
vspeed = -2; |
| 565 |
if (y < 160 && timer == 1) |
| 566 |
{ |
| 567 |
global.flag[27 Cutscene surrounding the Dalv fight completed] = 1; |
| 568 |
global.cutscene = false; |
| 569 |
obj_pl.state = scr_normal_state; |
| 570 |
timer = 2; |
| 571 |
} |
| 572 |
} |
| 573 |
else |
| 574 |
{ |
| 575 |
scr_cutscene_start(); |
| 576 |
if (timer == 0) |
| 577 |
{ |
| 578 |
direction = 270; |
| 579 |
hood = false; |
| 580 |
global.cutscene = true; |
| 581 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 582 |
with (msg) |
| 583 |
{ |
| 584 |
sndfnt = 100; |
| 585 |
message[0] = "You're... sparing me?"; |
| 586 |
message[1] = "But... what about them?"; |
| 587 |
message[2] = "Why only me?"; |
| 588 |
message[3] = "What makes me so#special!"; |
| 589 |
message[4] = "Or is this how you#plan to hurt me?"; |
| 590 |
message[5] = "By taking them all#away..."; |
| 591 |
message[6] = "..."; |
| 592 |
message[7] = "...I don't need them.#I'll be fine on my own."; |
| 593 |
message[8] = "I've been doing it#long enough..."; |
| 594 |
message[9] = "..."; |
| 595 |
message[10] = "I think you should leave."; |
| 596 |
message[11] = "You've already done#enough damage here."; |
| 597 |
prt[0] = 1763; |
| 598 |
prt[1] = 1764; |
| 599 |
prt[2] = 1763; |
| 600 |
prt[3] = 1763; |
| 601 |
prt[4] = 1762; |
| 602 |
prt[5] = 1762; |
| 603 |
prt[6] = 1786; |
| 604 |
prt[7] = 1781; |
| 605 |
prt[8] = 1780; |
| 606 |
prt[9] = 1763; |
| 607 |
prt[10] = 1763; |
| 608 |
prt[11] = 1781; |
| 609 |
position = 0; |
| 610 |
} |
| 611 |
timer = 1; |
| 612 |
} |
| 613 |
if (!instance_exists(obj_dialogue) && timer == 1) |
| 614 |
vspeed = -0.5; |
| 615 |
if (y < 220 && timer == 1) |
| 616 |
{ |
| 617 |
timer = 2; |
| 618 |
image_speed = 0; |
| 619 |
vspeed = 0; |
| 620 |
direction = 90; |
| 621 |
} |
| 622 |
if (timer > 1 && timer < 75) |
| 623 |
timer++; |
| 624 |
if (timer == 75) |
| 625 |
{ |
| 626 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 627 |
with (msg) |
| 628 |
{ |
| 629 |
sndfnt = 100; |
| 630 |
message[0] = "* ..."; |
| 631 |
message[1] = "* I guess... I truly am# alone now..."; |
| 632 |
portrait = false; |
| 633 |
position = 0; |
| 634 |
} |
| 635 |
timer = 76; |
| 636 |
} |
| 637 |
if (!instance_exists(obj_dialogue) && timer == 76) |
| 638 |
{ |
| 639 |
vspeed = -1; |
| 640 |
alarm[1] = 45;gml_Object_obj_dalv_Alarm_1.gmlglobal.flag[27 Cutscene surrounding the Dalv fight completed] = 1;
genoCount = 0;
if (global.route == 3)
global.route = 1;
global.flag[17 Dalv fate] = 4;
global.cutscene = false;
obj_pl.state = scr_normal_state;
instance_destroy(); |
| 641 |
timer = 77; |
| 642 |
} |
| 643 |
} |
| 644 |
} |
| 645 |
else if (global.flag[17 Dalv fate] == 3) |
| 646 |
{ |
| 647 |
scr_cutscene_start(); |
| 648 |
if (timer == 0) |
| 649 |
{ |
| 650 |
global.route = 1; |
| 651 |
direction = 270; |
| 652 |
sprite_index = spr_hoodoff; |
| 653 |
hood = false; |
| 654 |
global.cutscene = true; |
| 655 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 656 |
with (msg) |
| 657 |
{ |
| 658 |
sndfnt = 100; |
| 659 |
message[0] = "* This was all a# misunderstanding, right?"; |
| 660 |
message[1] = "* ..."; |
| 661 |
message[2] = "* I'll be waiting in my# house."; |
| 662 |
message[3] = "* Come whenever you feel# like it."; |
| 663 |
prt[0] = 1755; |
| 664 |
prt[1] = 1780; |
| 665 |
prt[2] = 1755; |
| 666 |
prt[3] = 1755; |
| 667 |
position = 0; |
| 668 |
} |
| 669 |
timer = 1; |
| 670 |
} |
| 671 |
if (!instance_exists(obj_dialogue) && timer == 1) |
| 672 |
vspeed = -2; |
| 673 |
if (y < 160 && timer == 1) |
| 674 |
{ |
| 675 |
global.flag[27 Cutscene surrounding the Dalv fight completed] = 1; |
| 676 |
global.cutscene = false; |
| 677 |
obj_pl.state = scr_normal_state; |
| 678 |
timer = 2; |
| 679 |
} |
| 680 |
} |
| 681 |
else if (global.flag[17 Dalv fate] == 2) |
| 682 |
{ |
| 683 |
instance_destroy(); |
| 684 |
scr_cutscene_end(); |
| 685 |
global.flag[27 Cutscene surrounding the Dalv fight completed] = 1; |
| 686 |
} |
| 687 |
} |
| 688 |
if (room == rm_dalvshouse && global.flag[28 Spoken to Dalv in his house] == 0) |
| 689 |
{ |
| 690 |
if (timer == 0) |
| 691 |
{ |
| 692 |
global.cutscene = true; |
| 693 |
obj_pl.direction = 90; |
| 694 |
obj_pl.image_speed = 0; |
| 695 |
obj_pl.image_index = 0; |
| 696 |
timer = 4; |
| 697 |
} |
| 698 |
if (timer > 3 && timer < 30) |
| 699 |
timer++; |
| 700 |
if (timer == 30) |
| 701 |
{ |
| 702 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 703 |
with (msg) |
| 704 |
{ |
| 705 |
if (global.flag[17 Dalv fate] == 3) |
| 706 |
{ |
| 707 |
global.route = 1; |
| 708 |
genoCount = 0; |
| 709 |
sndfnt = 100; |
| 710 |
message[0] = "* Welcome..."; |
| 711 |
message[1] = "* Make yourself at home."; |
| 712 |
message[2] = "* I'm going to my room to# rest."; |
| 713 |
message[3] = "* I feel a bit ill."; |
| 714 |
message[4] = "* We're... friends now# so..."; |
| 715 |
message[5] = "* Look at whatever you# like."; |
| 716 |
message[6] = "* See you... later."; |
| 717 |
prt[0] = 1780; |
| 718 |
prt[1] = 1755; |
| 719 |
prt[2] = 1780; |
| 720 |
prt[3] = 1781; |
| 721 |
prt[4] = 1755; |
| 722 |
prt[5] = 1755; |
| 723 |
prt[6] = 1780; |
| 724 |
} |
| 725 |
else if (global.dalv_house_enter_count == 0) |
| 726 |
{ |
| 727 |
sndfnt = 100; |
| 728 |
message[0] = "* I have to um...# fix something in the# other room."; |
| 729 |
message[1] = "* Sit down,# get comfortable,# take your shoes off."; |
| 730 |
message[2] = "* ..."; |
| 731 |
message[3] = "* Actually please leave# them on, the floors are# a bit dirty."; |
| 732 |
message[4] = "* I haven't swept since # this morning."; |
| 733 |
prt[0] = 1780; |
| 734 |
prt[1] = 1776; |
| 735 |
prt[2] = 1755; |
| 736 |
prt[3] = 1763; |
| 737 |
prt[4] = 1763; |
| 738 |
} |
| 739 |
else if (global.dalv_house_enter_count == 1) |
| 740 |
{ |
| 741 |
sndfnt = 100; |
| 742 |
message[0] = "* It seems like you# took your time."; |
| 743 |
message[1] = "* Oh, but don't worry, I'm# used to standing around# by my lonesome."; |
| 744 |
message[2] = "* I keep myself occupied# by cleaning around# the house."; |
| 745 |
message[3] = "* It's my hourly routine!"; |
| 746 |
message[4] = "* ..."; |
| 747 |
message[5] = "* I have to um...# fix something..."; |
| 748 |
prt[0] = 1755; |
| 749 |
prt[1] = 1780; |
| 750 |
prt[2] = 1776; |
| 751 |
prt[3] = 1776; |
| 752 |
prt[4] = 1755; |
| 753 |
prt[5] = 1780; |
| 754 |
} |
| 755 |
} |
| 756 |
timer++; |
| 757 |
} |
| 758 |
if (timer == 31 && !instance_exists(obj_dialogue)) |
| 759 |
{ |
| 760 |
timer++; |
| 761 |
hood = false; |
| 762 |
image_speed = 0.2; |
| 763 |
path_start(pt_dalvhouse, 3, path_action_stop, false); |
| 764 |
if (global.flag[17 Dalv fate] != 3) |
| 765 |
obj_dalv2.alarm[0] = 150; |
| 766 |
alarm[0] = 75;gml_Object_obj_dalv_Alarm_0.gmlif (door_open_alarm_counter == 0)
{
audio_play_sound(snd_doorclose, 1, 0);
alarm[0] = 25;
door_open_alarm_counter++;
}
else if (door_open_alarm_counter == 1)
{
audio_play_sound(snd_doorlock, 1, 0);
if ( global.flag[17 Dalv fate] == 3)
{
audio_play_sound(snd_doorlock, 1, 0);
alarm[0] = 25;
door_open_alarm_counter++;
global.flag[17 Dalv fate] = 4;
}
}
else
{
global.cutscene = false;
obj_pl.state = scr_normal_state;
with (obj_dalv2)
instance_destroy();
instance_destroy();
} |
| 767 |
} |
| 768 |
} |
| 769 |
|
| 770 |
enum e__VW |
| 771 |
{ |
| 772 |
XView, |
| 773 |
YView, |
| 774 |
WView, |
| 775 |
HView, |
| 776 |
Angle, |
| 777 |
HBorder, |
| 778 |
VBorder, |
| 779 |
HSpeed, |
| 780 |
VSpeed, |
| 781 |
Object, |
| 782 |
Visible, |
| 783 |
XPort, |
| 784 |
YPort, |
| 785 |
WPort, |
| 786 |
HPort, |
| 787 |
Camera, |
| 788 |
SurfaceID |
| 789 |
} |