Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_dalv_Alarm_1

related scripts: Alarm_0 • Alarm_1 • Collision_obj_doorway • Create_0 • Other_7 • Step_0 • Step_1

(view raw script w/o annotations or w/e)
1
global.flag[27 Cutscene surrounding the Dalv fight completed] = 1;
2
genoCount = 0;
3
if (global.route == 3)
4
    global.route = 1;
5
global.flag[17 Dalv fate] = 4;
6
global.cutscene = false;
7
obj_pl.state = scr_normal_state;
8
instance_destroy();