1 |
if live_call() |
2 |
return global.live_result; |
3 |
switch scene |
4 |
{ |
5 |
case 0: |
6 |
if (obj_heart_battle_fighting_parent.image_alpha > 0) |
7 |
obj_heart_battle_fighting_parent.image_alpha -= 0.2 |
8 |
else |
9 |
obj_heart_battle_fighting_parent.image_alpha = 0 |
10 |
cutscene_wait(1) |
11 |
break |
12 |
case 1: |
13 |
obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight = true |
14 |
scene++ |
15 |
break |
16 |
case 2: |
17 |
if (obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight == false) |
18 |
cutscene_advance() |
19 |
break |
20 |
case 3: |
21 |
scr_text_battlescr_text_battlefunction scr_text_battle() //gml_Script_scr_text_battle
{
if (!instance_exists(obj_dialogue_battle))
msg = instance_create(x, y, obj_dialogue_battle)
} () |
22 |
with (msg) |
23 |
{ |
24 |
sndfnt = 108 |
25 |
message[0] = "* Way to go!" |
26 |
message[1] = "* I'll do what I can to# help us escape for good!" |
27 |
prt[0] = 372 |
28 |
prt[1] = 371 |
29 |
} |
30 |
if (!global.dialogue_open) |
31 |
cutscene_advance() |
32 |
break |
33 |
case 4: |
34 |
if scr_battle_box_resize_midfightscr_battle_box_resize_midfightfunction scr_battle_box_resize_midfight() //gml_Script_scr_battle_box_resize_midfight
{
if instance_exists(obj_dialogue_box_battle_transformation_any)
{
with (obj_dialogue_box_battle_transformation_any)
{
battle_box_resize_midfight = true
battle_box_target_xscale = argument[0] / sprite_get_width(sprite_index)
battle_box_target_yscale = argument[1] / sprite_get_height(sprite_index)
if (argument_count > 2)
{
battle_box_target_x = argument[2]
battle_box_target_y = argument[3]
}
if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1)
{
var box = obj_dialogue_box_battle_transformation_any
global.attack_surface_width = box.sprite_width - 8
global.attack_surface_height = box.sprite_height - 8
global.attack_surface_x = box.x - global.attack_surface_width * 0.5
global.attack_surface_y = box.y - global.attack_surface_height * 0.5
if surface_exists(global.attack_surface)
global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height)
return true;
}
}
}
else
return false;
} (140, 140) |
35 |
scene++ |
36 |
break |
37 |
case 5: |
38 |
global.party_member = 1171 |
39 |
obj_heart_battle_fighting_parent.image_alpha = 1 |
40 |
instance_create(402, 68, obj_quote_bubble_battle_yellow_2) |
41 |
instance_create(0, 0, obj_quote_battle_guardener) |
42 |
instance_destroy() |
43 |
break |
44 |
} |