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1
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function scr_cutscene_battle_martlet_final_2_introscr_cutscene_battle_martlet_final_2_intro
function scr_cutscene_battle_martlet_final_2_intro()
{
if (live_call())
return global.live_result;
switch (scene)
{
case 0:
if (cutscene_wait(1.5))
draw_enabled = true;
break;
case 1:
if (message_current == 8)
{
draw_enabled = false;
scr_battle_box_resize_midfight(82, 160, 320, 300);
cutscene_wait(1.5);
}
break;
case 2:
obj_martlet_final_2_base.sprite_index = spr_martlet_f2_start;
obj_martlet_final_2_base.image_index = 0;
obj_martlet_final_2_base.image_speed = 1;
cutscene_advance();
break;
case 3:
if (obj_martlet_final_2_base.image_index >= (obj_martlet_final_2_base.image_number - 1))
{
obj_martlet_final_2_base.image_speed = 0;
obj_martlet_final_2_base.image_index = obj_martlet_final_2_base.image_number - 1;
cutscene_advance();
}
break;
case 4:
draw_enabled = true;
skippable = true;
cutscene_advance();
break;
case 5:
if (message_current == 10)
{
if (!audio_is_playing(mus_retribution))
global.battle_music = audio_play_sound(mus_retribution, 1, 1);
skippable = false;
cutscene_wait(0.75);
}
break;
case 6:
draw_enabled = false;
shake_strength = 0;
cutscene_wait(0.75);
break;
case 7:
obj_martlet_final_2_base.x = obj_martlet_final_2_base.xstart + random_range(-shake_strength, shake_strength);
obj_martlet_final_2_base.y = obj_martlet_final_2_base.ystart + random_range(-shake_strength, shake_strength);
shake_strength += 0.025;
if (audio_sound_get_track_position(global.battle_music) >= 4.85)
cutscene_advance();
break;
case 8:
audio_play_sound(snd_ceroba_yell, 1, 0);
var flash_sound = audio_play_sound(snd_undertale_flash, 1, 0);
audio_sound_gain(flash_sound, 0.7, 0);
scr_screenshake_battle_custom(6, 3);
obj_martlet_final_2_base.martlet_sprites_reset = true;
cutscene_advance();
break;
case 9:
cutscene_wait(1);
break;
case 10:
cutscene_advance();
break;
case 11:
fade_out_gui = false;
obj_martlet_final_bg.fade_out = false;
obj_dialogue_box_battle_transformation_any.visible = true;
obj_dialogue_box_battle_transformation_any.depth = -1;
obj_heart_battle_fighting_parent.moveable = true;
global.image_alpha_enemy_attacking = 0;
cutscene_advance();
break;
case 12:
global.image_alpha_enemy_attacking += 0.1;
if (global.image_alpha_enemy_attacking >= 0.5)
{
instance_destroy(obj_quote_bubble_battle_yellow_3);
instance_destroy();
}
break;
}
} ()
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2
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{
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3
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if (live_call())
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4
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return global.live_result;
|
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5
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switch (scene)
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6
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{
|
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7
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case 0:
|
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8
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if (cutscene_wait(1.5))
|
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9
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draw_enabled = true;
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10
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break;
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11
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case 1:
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12
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if (message_current == 8)
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13
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{
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14
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draw_enabled = false;
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15
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scr_battle_box_resize_midfightscr_battle_box_resize_midfight
function scr_battle_box_resize_midfight()
{
if (instance_exists(obj_dialogue_box_battle_transformation_any))
{
with (obj_dialogue_box_battle_transformation_any)
{
battle_box_resize_midfight = true;
battle_box_target_xscale = argument[0] / sprite_get_width(sprite_index);
battle_box_target_yscale = argument[1] / sprite_get_height(sprite_index);
if (argument_count > 2)
{
battle_box_target_x = argument[2];
battle_box_target_y = argument[3];
}
if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1)
{
var box = 3155;
global.attack_surface_width = box.sprite_width - 8;
global.attack_surface_height = box.sprite_height - 8;
global.attack_surface_x = box.x - (global.attack_surface_width * 0.5);
global.attack_surface_y = box.y - (global.attack_surface_height * 0.5);
if (surface_exists(global.attack_surface))
global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height);
return true;
}
}
}
else
{
return false;
}
} (82, 160, 320, 300);
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16
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cutscene_wait(1.5);
|
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17
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}
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18
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break;
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19
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case 2:
|
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20
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obj_martlet_final_2_base.sprite_index = spr_martlet_f2_start;
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21
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obj_martlet_final_2_base.image_index = 0;
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22
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obj_martlet_final_2_base.image_speed = 1;
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23
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cutscene_advance();
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24
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break;
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25
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case 3:
|
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26
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if (obj_martlet_final_2_base.image_index >= (obj_martlet_final_2_base.image_number - 1))
|
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27
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{
|
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28
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obj_martlet_final_2_base.image_speed = 0;
|
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29
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obj_martlet_final_2_base.image_index = obj_martlet_final_2_base.image_number - 1;
|
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30
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cutscene_advance();
|
|
31
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}
|
|
32
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break;
|
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33
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case 4:
|
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34
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draw_enabled = true;
|
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35
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skippable = true;
|
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36
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cutscene_advance();
|
|
37
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break;
|
|
38
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case 5:
|
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39
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if (message_current == 10)
|
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40
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{
|
|
41
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if (!audio_is_playing(mus_retribution))
|
|
42
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global.battle_music = audio_play_sound(mus_retribution, 1, 1);
|
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43
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skippable = false;
|
|
44
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cutscene_wait(0.75);
|
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45
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}
|
|
46
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break;
|
|
47
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case 6:
|
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48
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draw_enabled = false;
|
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49
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shake_strength = 0;
|
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50
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cutscene_wait(0.75);
|
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51
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break;
|
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52
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case 7:
|
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53
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obj_martlet_final_2_base.x = obj_martlet_final_2_base.xstart + random_range(-shake_strength, shake_strength);
|
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54
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obj_martlet_final_2_base.y = obj_martlet_final_2_base.ystart + random_range(-shake_strength, shake_strength);
|
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55
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shake_strength += 0.025;
|
|
56
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if (audio_sound_get_track_position(global.battle_music) >= 4.85)
|
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57
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cutscene_advance();
|
|
58
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break;
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59
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case 8:
|
|
60
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audio_play_sound(snd_ceroba_yell, 1, 0);
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61
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var flash_sound = audio_play_sound(snd_undertale_flash, 1, 0);
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62
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audio_sound_gain(flash_sound, 0.7, 0);
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63
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scr_screenshake_battle_customscr_screenshake_battle_custom
function scr_screenshake_battle_custom()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
screenshake.battle_screenshake_duration = argument[0];
screenshake.battle_screenshake_intensity = argument[1];
screenshake.battle_screenshake_dec = screenshake.battle_screenshake_intensity / screenshake.battle_screenshake_duration;
} (6, 3);
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64
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obj_martlet_final_2_base.martlet_sprites_reset = true;
|
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65
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cutscene_advance();
|
|
66
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break;
|
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67
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case 9:
|
|
68
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cutscene_wait(1);
|
|
69
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break;
|
|
70
|
case 10:
|
|
71
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cutscene_advance();
|
|
72
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break;
|
|
73
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case 11:
|
|
74
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fade_out_gui = false;
|
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75
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obj_martlet_final_bg.fade_out = false;
|
|
76
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obj_dialogue_box_battle_transformation_any.visible = true;
|
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77
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obj_dialogue_box_battle_transformation_any.depth = -1;
|
|
78
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obj_heart_battle_fighting_parent.moveable = true;
|
|
79
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global.image_alpha_enemy_attacking = 0;
|
|
80
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cutscene_advance();
|
|
81
|
break;
|
|
82
|
case 12:
|
|
83
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global.image_alpha_enemy_attacking += 0.1;
|
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84
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if (global.image_alpha_enemy_attacking >= 0.5)
|
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85
|
{
|
|
86
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instance_destroy(obj_quote_bubble_battle_yellow_3);
|
|
87
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instance_destroy();
|
|
88
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}
|
|
89
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break;
|
|
90
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}
|
|
91
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}
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