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1
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function scr_determine_death_count_yellowscr_determine_death_count_yellow
function scr_determine_death_count_yellow()
{
var battle_enemy_name = global.battle_enemy_name;
if (battle_enemy_name == "decibat")
global.death_count[1] += 1;
else if (battle_enemy_name == "dalv")
global.death_count[2] += 1;
else if (battle_enemy_name == "micro froggit")
global.death_count[3] += 1;
else if (battle_enemy_name == "martlet pacifist" || battle_enemy_name == "martlet genocide")
global.death_count[4] += 1;
else if (battle_enemy_name == "flowey")
global.death_count[7] += 1;
else
global.death_count[0] += 1;
global.death_count_total = 0;
var death_count_array_max = array_length_1d(global.death_count) - 1;
for (var i = 0; i <= death_count_array_max; i += 1)
global.death_count_total += global.death_count[i];
scr_savegame_meta();
} ()
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2
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{
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3
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var battle_enemy_name = global.battle_enemy_name;
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4
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if (battle_enemy_name == "decibat")
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5
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global.death_count[1] += 1;
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6
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else if (battle_enemy_name == "dalv")
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7
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global.death_count[2] += 1;
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8
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else if (battle_enemy_name == "micro froggit")
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9
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global.death_count[3] += 1;
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10
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else if (battle_enemy_name == "martlet pacifist" || battle_enemy_name == "martlet genocide")
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11
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global.death_count[4] += 1;
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12
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else if (battle_enemy_name == "flowey")
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13
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global.death_count[7] += 1;
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14
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else
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15
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global.death_count[0] += 1;
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16
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global.death_count_total = 0;
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17
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var death_count_array_max = array_length_1d(global.death_count) - 1;
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18
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for (var i = 0; i <= death_count_array_max; i += 1)
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19
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global.death_count_total += global.death_count[i];
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20
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scr_savegame_metascr_savegame_meta
function scr_savegame_meta()
{
if (file_exists("Save02.sav"))
file_delete("Save02.sav");
ini_open("Save02.sav");
ini_write_real("00", "00", global.meta_flowey_introduction_count);
ini_write_real("00", "01", global.meta_flowey_fight_count);
ini_write_real("00", "02", global.game_finished_pacifist);
ini_write_real("00", "03", global.game_finished_pacifist_kill);
ini_write_real("00", "04", global.game_finished_murder);
ini_write_real("Deaths", "00", global.death_count_total);
ini_write_real("Deaths", "01", global.death_count[1]);
ini_write_real("Deaths", "02", global.death_count[2]);
ini_close();
} ();
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21
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}
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