1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
draw_set_alpha(draw_alpha); |
4 |
draw_set_color(c_black); |
5 |
draw_rectangle(0, 0, 640, 480, false); |
6 |
draw_set_alpha(1); |
7 |
if (scene >= 29 && instance_exists(obj_ceroba_transformation_mask)) |
8 |
{ |
9 |
with (obj_ceroba_transformation_mask) |
10 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); |
11 |
} |
12 |
if (scene < 6 && instance_exists(obj_heart_battle_fighting_parent)) |
13 |
{ |
14 |
shader_set(sh_flash); |
15 |
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, soul_flash_overlay); |
16 |
shader_reset(); |
17 |
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, 1); |
18 |
} |