| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
draw_set_alpha(draw_alpha); |
| 4 |
draw_set_color(c_black); |
| 5 |
draw_rectangle(0, 0, 640, 480, false); |
| 6 |
draw_set_alpha(1); |
| 7 |
if (scene >= 29 && instance_exists(obj_ceroba_transformation_mask)) |
| 8 |
{ |
| 9 |
with (obj_ceroba_transformation_mask) |
| 10 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); |
| 11 |
} |
| 12 |
if (scene < 6 && instance_exists(obj_heart_battle_fighting_parent)) |
| 13 |
{ |
| 14 |
shader_set(sh_flash); |
| 15 |
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, soul_flash_overlay); |
| 16 |
shader_reset(); |
| 17 |
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, 1); |
| 18 |
} |