|
1
|
if (live_call())
|
|
2
|
return global.live_result;
|
|
3
|
draw_set_alpha(draw_alpha);
|
|
4
|
draw_set_color(c_black);
|
|
5
|
draw_rectangle(0, 0, 640, 480, false);
|
|
6
|
draw_set_alpha(1);
|
|
7
|
if (scene >= 29 && instance_exists(obj_ceroba_transformation_mask))
|
|
8
|
{
|
|
9
|
with (obj_ceroba_transformation_mask)
|
|
10
|
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
11
|
}
|
|
12
|
if (scene < 6 && instance_exists(obj_heart_battle_fighting_parent))
|
|
13
|
{
|
|
14
|
shader_set(sh_flash);
|
|
15
|
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, soul_flash_overlay);
|
|
16
|
shader_reset();
|
|
17
|
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, obj_heart_battle_fighting_parent.x + soul_x_offset, obj_heart_battle_fighting_parent.y + soul_y_offset, 1, 1, 0, c_white, 1);
|
|
18
|
}
|