1 | damage_number = scr_determine_damage_number_enemy |
2 | image_index = 0; |
3 | image_alpha = 0; |
4 | direction = 0; |
5 | speed = 7.5; |
6 | audio_play_sound(snd_undertale_swoosh, 1, 0); |
7 | x_scale_modif = 0; |
8 | x_scale_inc = 0.5; |
9 | x_scale_modif_size = 0.05; |