1 | if (live_call()) |
2 | return global.live_result; |
3 | if (can_draw_ghost) |
4 | draw_sprite_ext(sprite_index, image_index, x, y, 2, 2, 0, c_white, alt_alpha * image_alpha); |
5 | var index = 0; |
6 | if (base_sprite != 1934) |
7 | index = image_index; |
8 | draw_sprite_ext(base_sprite, index, x, y, image_xscale, image_yscale, 0, c_white, base_alpha * image_alpha); |