1 |
starting_point_x = x; |
2 |
starting_point_y = y; |
3 |
starting_point_xscale = 1; |
4 |
starting_point_yscale = 1; |
5 |
draw_position_x = starting_point_x; |
6 |
draw_position_y = starting_point_y; |
7 |
draw_position_xscale = starting_point_xscale; |
8 |
draw_position_yscale = starting_point_yscale; |
9 |
damage_disjoint_x = 0; |
10 |
damage_disjoint_y = 0; |
11 |
damage_disjoint_count = 0; |
12 |
no_loop_damage_disjoint_count = false; |
13 |
no_loop_create_clouds = false; |
14 |
animating = false; |
15 |
image_speed = 0; |
16 |
image_index = 0; |
17 |
image_xscale = 1; |
18 |
image_yscale = 1; |
19 |
can_talk_no_loop = false; |
20 |
image_alpha_immunity = false; |
21 |
id_el_bailador_dance = -4; |
22 |
time_max_normal = 39; |
23 |
time_max_critical = 30; |
24 |
sign_modifier = 1; |
25 |
time_elapsed = 0; |
26 |
time_max = time_max_normal; |
27 |
time_increase = 1; |
28 |
max_rise = 0.025; |
29 |
max_rise_ext = 0.02; |
30 |
neutral_sprite = 1895; |