Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_arcade_intro_Create_0

(view raw script w/o annotations or w/e)
1
alarm[0] = 45
alarm[0]

scene = 1 audio_play_sound(mus_mew_logo, 1, 0) alarm[1] = 90
2
image_speed = 0.2
3
arc_controls_open = false
4
arc_logos_alpha = 1
5
arc_draw_menu_options = false
6
arc_cursor_pos = 1
7
arc_title_x = 320
8
end_game = false
9
overlay_alpha = 1
10
if (global.last_room_overworld == room)
11
    overlay_alpha = 0
12
scene = 0
13
global.mew_endless_unlocked = false
14
instance_destroy(obj_transition)
15
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
16
obj_pl.image_alpha = 0