1 | instance_destroy() |
2 | instance_deactivate_all(true) |
3 | instance_activate_object(obj_pl) |
4 | instance_activate_object(global.party_member) |
5 | instance_activate_object(obj_controller) |
6 | instance_activate_object(obj_radio) |
7 | instance_activate_object(obj_arcade_controller) |
8 | obj_arcade_controller.arcade_game_over = true |
9 | var game_over_sound = choose(469, 470, 471) |
10 | audio_play_sound(game_over_sound, 1, 0) |
11 | audio_stop_sound(mus_mew) |
12 | audio_stop_sound(mus_mew_boss) |