1 | with (obj_battle_enemy_attack_starlo_guns_horizontal_gun) |
2 | instance_destroy() |
3 | with (obj_battle_enemy_attack_starlo_bullet_rain_bullet) |
4 | instance_destroy() |
5 | with (obj_dialogue_box_battle_transformation_any) |
6 | event_user(0) |
7 | instance_create_depth(320, 90, 99999, obj_background_starlo_battle_yellow) |
8 | audio_sound_gain(mus_showdown, 1, 0) |
9 | audio_sound_pitch(mus_showdown, 1) |
10 | audio_play_sound(mus_showdown, 20, true) |