| 1 | with (obj_battle_enemy_attack_starlo_guns_horizontal_gun) |
| 2 | instance_destroy(); |
| 3 | with (obj_battle_enemy_attack_starlo_bullet_rain_bullet) |
| 4 | instance_destroy(); |
| 5 | with (obj_dialogue_box_battle_transformation_any) |
| 6 | event_user(0); |
| 7 | instance_create_depth(320, 90, 99999, obj_background_starlo_battle_yellow); |
| 8 | audio_sound_gain(mus_showdown, 1, 0); |
| 9 | audio_sound_pitch(mus_showdown, 1); |
| 10 | audio_play_sound(mus_showdown, 20, true); |