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gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Alarm_0

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1
event_user(0);
2
alarm[0]
 = item_offset;
gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Alarm_0.gml

event_user(0); alarm[0]
 = item_offset;