1 | with (obj_battle_enemy_attack_starlo_guns_horizontal_gun) |
2 | instance_destroy(); |
3 | with (obj_battle_enemy_attack_starlo_bullet_rain_bullet) |
4 | instance_destroy(); |
5 | with (obj_dialogue_box_battle_transformation_any) |
6 | event_user(0); |
7 | instance_create_depth(320, 90, 99999, obj_background_starlo_battle_yellow); |
8 | audio_sound_gain(mus_showdown, 1, 0); |
9 | audio_sound_pitch(mus_showdown, 1); |
10 | audio_play_sound(mus_showdown, 20, true); |