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gml_Object_obj_bowll_head_a_Other_7

related scripts: Alarm_0Create_0Destroy_0Draw_0Other_10Other_11Other_25Other_7 Step_0Step_2

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1
if (sprite_index == spr_bowll_head_normal || sprite_index == spr_bowll_head_critical)
2
{
3
    image_speed = 0;
4
    image_index = 0;
5
}