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gml_Object_obj_chem_05_maze_puzzle_Alarm_4

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Alarm_3 • Alarm_4 • Alarm_5 • Create_0 • Destroy_0 • Draw_64 • Other_10 • Step_0

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1
if (puzzle_music != 0 && audio_is_playing(puzzle_music))
2
{
3
    alarm[4]
 = irandom_range(60, 120);
gml_Object_obj_chem_05_maze_puzzle_Alarm_4.gml

if (puzzle_music != 0 && audio_is_playing(puzzle_music)) { alarm[4]
 = irandom_range(60, 120);
audio_sound_pitch(puzzle_music, random_range(0.75, 1.25)); }
4
    audio_sound_pitch(puzzle_music, random_range(0.75, 1.25));
5
}