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gml_Object_obj_battle_enemy_attack_asgore_checker_Draw_0

related scripts: Alarm_0Alarm_1Alarm_2Alarm_3Alarm_4Create_0Destroy_0Draw_0 Draw_73Step_0

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1
if (live_call())
2
    return global.live_result;
3
var battle_box = 3155;
4
draw_set_color(c_black);
5
draw_set_alpha(draw_alpha);
6
draw_rectangle(battle_box.bbox_left - 4, battle_box.bbox_top - 4, battle_box.bbox_right + 4, battle_box.bbox_bottom + 4, false);
7
draw_set_alpha(1);