1 | if (live_call()) |
2 | return global.live_result; |
3 | if (!unavoidable_attack) |
4 | { |
5 | soul_can_hurt = true; |
6 | ds_list_empty(spawner_list); |
7 | ds_list_add(spawner_list, 1339); |
8 | unavoidable_attack = true; |
9 | alarm[1] = 600; |
10 | } |
11 | else |
12 | { |
13 | unavoidable_attack = false; |
14 | alarm[1] = 1; |
15 | } |