| 1 | instance_destroy(obj_battle_enemy_attack_goosic_speaker); |
| 2 | instance_destroy(obj_battle_enemy_attack_goosic_speaker_note); |
| 3 | with (obj_dialogue_box_battle_transformation_any) |
| 4 | event_user(0); |
| 5 | audio_listener_position(0, 0, 0); |