| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (!unavoidable_attack) |
| 4 | { |
| 5 | soul_can_hurt = true; |
| 6 | ds_list_empty(spawner_list); |
| 7 | ds_list_add(spawner_list, 1339); |
| 8 | unavoidable_attack = true; |
| 9 | alarm[1] = 600; |
| 10 | } |
| 11 | else |
| 12 | { |
| 13 | unavoidable_attack = false; |
| 14 | alarm[1] = 1; |
| 15 | } |